![]() ![]() Ma and Davis said they plan to continue to support FTL, but are looking forward to getting on to their next project, although they aren't saying exactly what that project will be. The duo agreed that, while these things were interesting, the game would go too far beyond what they had envisioned when the kicked off their massively successful Kickstarter campaign last year. Other things that got cut included alien encounters, including one energy being that went around the ship sucking power from your ship's systems. Another feature was to have the possibility of a invisible saboteur as an encounter that would run from room to room damaging systems, and the only way to discover him would have been to have a crew member in the room. They had seriously talked about adding gas weapons that would have spread from room to room, infecting the ship's crew. With a whole range of ship systems and sectors of space to explore, there are all kinds of strategies players can employ to reach their. There were also a few things that ended up on the cutting room floor. FTL: Faster Than Light is an extremely deep game. "It's still in the game now, and it's terrible," Ma said. Layout B 'This ship features additional Artillery power, encouraging heavy reliance on the beam. Alternatively, defeat the Rebel Flagship with the Engi Cruiser. They also mentioned that in all the focus testing, no one mentioned their jump animation. Unlock Defeat the Flagship Construction in the Rebel Stronghold sector to unlock this ship. ![]() ![]() Given the chance to do it again, they said that they would have eased some of the requirements needed to do the unlocks, specifically mentioning the tedious three-step process to unlock the Crystal Ship. Justin Ma and Matthew Davis said that they realized that some of the ship unlocks were too difficult because of the randomness involved. However, in a retrospective talk at GDC 2013, developer Subset Games talked about things they would change, if given the chance to start over. FTL: Faster than Light was one of the best games of 2012. ![]()
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